Sunday 22 March 2015

The Trouble with True-Scaling...

Hey all,

A while ago, I saved a backup of this blog and imported it into Wordpress. It seemed to go swimmingly. But when my plan to get INQ28.com up and running didn't come to fruition, it seemed the logical thing to do to try to get this blog working again.

Only I can't.

It means that all the updates I had over the years have vanished into the ether, and while people once came here in their droves, it seems that I will have to start from scratch.

Still, there's plenty for me to share. The INQ28 community grows from strength to strength, I've been working on a few projects, and although work is crushing me at the moment, I hope to try to keep showing off creative Inquisitorial modelling as I continue.

So, the trouble with true-scaling is that when you start, you just can't stop.

I have been working for the last few months on a true-scaled Deathwatch Kill-Team. More on them in my next blog entries, but here you'll see one of my Marines, alongside a Genestealer, a Chaos Marine and an Ork Warrior (not a Nob, just a normal Boy!) - all of whom are significantly larger than you'd expect to see on a 40k battlefield.


Why?

Well, I suppose it stems from the fact that it makes life all the more daunting for the ordinary humans of the 40k universe. We reason that Space Marines are so huge and so intimidating because they need to be - because the horrors of the galaxy are big and ugly and need a seven-foot superhuman to take them down.

You have to feel sorry for the poor guy with a lasgun and flak armour though, don't you?

I suppose in my head, the Orks, the Tyranids and the like are huge, hulking and terrifying creatures that test the sanity of the ordinary human. That just helps make the 40k universe that little bit more grim-dark.

The Tau, though? They'll always be stunted runts to me.